TAP-VLA

Tactile Annotation Prompting for Vision Language Action Models

Abstract

Vision-Language-Action (VLA) models demonstrate impressive reasoning over visual, semantic, and spatial task variations by leveraging large-scale vision and language pre-training. They remain, however, largely blind to contact forces, which seldom manifest clearly in visual feedback but are central to contact-rich manipulation. Tactile sensing measures these forces directly, but integrating it into VLAs is difficult: tactile data is absent from the large-scale corpora used to pre-train VLAs, so adding it as a new input modality induces a distribution shift that erodes the very pre-training that makes VLAs effective. We propose Tactile Annotation Prompting for Vision-Language-Action models (TAP-VLA), a simple framework that supplies tactile feedback through visual augmentation rather than architectural change. TAP-VLA extracts shear fields from visuo-tactile sensors and overlays them as spatially-grounded vectors onto the multi-view RGB images the policy already consumes, yielding a clear, interpretable tactile cue in the VLA's native observation space. Because the architecture is untouched, the approach requires no tactile pre-training, adds negligible compute, and stays close to the pre-training distribution. Across four contact-rich tasks, TAP-VLA succeeds on 78% of trials, compared to under 50% for vision-only fine-tuning and alternative tactile-fusion baselines---including tasks where the baselines perform no better than chance.

TAP-VLA Rollouts

Medicine

Goal: If bottle is empty, place in blue bin, if full, place in orange bin.

Successfully places empty bottle in blue bin.

Successfully places full bottle in orange bin.

Balance

Goal: Balance the white object with adjustable CoM on the blue platform.

Successfully balances object with CoM "far" from camera perspective.

Successfully balances object with CoM "near" from camera perspective.

Gear

Goal: Place the gear onto a peg mounted on the tabletop.

Plug

Goal: Insert cordless plug end into socket mounted on the tabletop.

Baseline Rollouts

Medicine

Goal: Bottle is full, should be placed in orange bin.

π0.5

π0.5 + Tactile

π0.5 + Encoder

Balance

Goal: Balance the white object with adjustable CoM on the blue platform.

π0.5

π0.5 + Tactile

π0.5 + Encoder

Gear

Goal: Place the gear onto a peg mounted on the tabletop.

π0.5

π0.5 + Tactile

π0.5 + Encoder

Plug

Goal: Insert cordless plug end into socket mounted on the tabletop.

π0.5

π0.5 + Tactile

π0.5 + Encoder